Az idei Blizzcon után a Diii.net frissítette saját Wikipédiájában a Class skilleket, amint lesz egy kis időnk, mi is feltesszük őket magyarul a Diablo3.hu saját Wikipediájára.Most pedig következzenek az egyes karakterek és skill ágaik ABC sorrendben. Mivel a Wizard elég részletesre sikerült ezért két részletben kapjátok meg.
Tier I Skills:
Tier II Skills:
Tier III Skills:
Tier IV Skills:
Tier V Skills:
Tier VI Skills:
BARBÁR:
Battlemaster Skill Tree:
Tier I Skills:
- Battle Cry
- Active skill that is a battle cry giving armor to all nearby party members.
- Second Wind (required for Ignore Pain)
- Passive skill that lowers damage taken when on less than 50% health.
Tier II Skills:
- Stubborn
- Passive skill that reduces slowing effects.
- Enrage (required for Inspiration)
- Active skill to increase Fury.
Tier III Skills:
- Hammer of the Ancients
- Active skill creating a magic hammer to smash enemies.
- Ignore Pain (requires Second Wind)
- Active skill reducing all damage taken and fury gained.
Tier IV Skills:
- Weapon Throw (requires Inspiration)
- Active skill, throwing a weapon at an enemy, hurting and slowing it.
- Inspiration (requires Enrage and required for Weapon Throw)
- Passive skill increasing crit chance and damage when landing a crit.
Tier V Skills:
- Furious Charge
- Active skill charging an enemy, and anything in front of you.
- Retaliation
- Passive skill that increase damage after successful block.
Tier VI Skills:
- Cripple
- Passive skill that slows enemy movement and attack rate.
Berserker Skill Tree:
Tier I Skills:
- Battle Rage
- Active skill that increases damage and Critical Hit chance for a while.
- Bad Temper
- Passive skill that helps gain and maintain Fury.
Tier II Skills:
- Sprint
- Active skill that increases movement speed.
- Double Strike (required for Slashing Strike)
- Passive skill that gives a chance to hit with both weapons instead of one in melee.
Tier III Skills:
- Frenzy
- Passive skill that increase attack speed on successful hit.
- Threatening Shout
- Active battle cry skill that decrease enemy damage.
Tier IV Skills:
- Leap Attack
- Active skill that lets the Barbarian jump, causing damage when he lands.
- Slashing Strike (requires Double Strike)
- Passive skill that gives a chance to strike all enemies in range.
- Berserker State (required for Onslaught)
- Passive skill that gives a chance to enter a Berserker state.
Tier V Skills:
- Whirlwind
- Active skill that turns the Barbarian into a cyclone of damage.
Tier VI Skills:
- Wrath of the Berserker
- Active skill that increases numerous Barbarian combat stats.
- Onslaught (requires Berserker State)
- Active skill that increases crit and dodge chance.
Juggernaut Skill Tree:
Tier I Skills:
- Bash
- Active skill that knockbacks enemy target.
- Scavenge (required for Invigorated)
- Passive skill increasing Health Globe drop rate.
Tier II Skills:
- Cleave
- Active skill that hits multiple enemies in front of the Barbarian.
Tier III Skills:
- Revenge
- Active skill that is an AoE with limited use that also heals the Barbarian.
- Invigorated (requires Scavenge and required for Recovery)
- Passive skill that gives Strength increase shen picking up a Health Globe.
- Ground Stomp
- Active skill that is an AoE stunning all nearby enemies.
Tier IV Skills:
- Taunt
- Active skill that forces monsters to attack you.
- Bloodthirst (required for Strong Constitution)
- Active skill that heals the Barbarian some of the damage he deals.
Tier V Skills:
- Seismic Slam
- Active skill that is a line AoE damaging everything in front of the Barbarian.
- Recovery (requires Invigorated)
- Passive skill that increase healing from Health Globes.
Tier VI Skills:
- Earthquake
- Active skill that creates a huge wave of damage.
- Strong Constitution (requires Bloodthirst)
- Passive skill that automatically regenerates health.
MONK:
Skill Tree A:
Tier I SKills:
-
Force Without Thought
- Passive skill
- Rank: 1/5.
- Description: Counteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counter act the attacker for 10% of your normal weapon damage.
- Rank: 2/5.
- Description: Counteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counter act the attacker for 20% of your normal weapon damage.
- Rank: 3/5.
- Description: Counteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counter act the attacker for 30% of your normal weapon damage.
- Rank: 4/5.
- Description: Counteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counteract the attacker for 40% of your normal weapon damage.
Tier III Skills:
-
Seven Sided Strike
- Mana cost: 30
- Rank: 1/5.
- Description: Dash at your enemies, striking six times in succession for 50% of your weapon damage. Rank: 2/5
- Description: Dash at your enemies, striking 7 times in succession for 50% of your weapon damage.
Tier IV Skills:
-
Inner Sanctuary
- Mana cost: 24
- Rank: 1/5
- Description: Creates a protected region on the ground for 6 seconds that can not be bypassed by enemies.
- Rank: 2/5
- Description: Creates a protected region on the ground for 7 seconds that can not be bypassed by enemies.
-
Way of the Hundred Fists
- Combo skill. A fast series of attacks strikes enemies in front of you.
- Rank: 1/5
- First hit: A short range dashing attack that deals 100% weapon damage.
- Second hit: Attack rapidly 6 times for 8% of weapon damage.
- Third hit: Attack all enemies near the monk for 85% of weapon damage.
- Rank: 2/5
- First hit: A short range dashing attack that deals 108% weapon damage.
- Second hit: Attack rapidly 7 times for 8% of weapon damage.
- Third hit: Attack all enemies near the monk for 85% of weapon damage.
- Rank: 3/5
- First hit: A short range dashing attack that deals 116% weapon damage.
- Second hit: Attack rapidly 8 times for 8% of weapon damage.
- Third hit: Attack all enemies near the monk for 90% of weapon damage.
Skill Tree B:
Tier I Skills:
-
Crippling Wave
- Rank: 1
- First hit: Deals 50% of weapon damage. Enemy movement speed reduced 50% for 2 seconds.
- Second hit: Deals 50% weapon damage. Enemy damage reduced 25% and they take 25% more damage from attacks.
- Third hit: Deals 60% weapon damage. Debuffs refreshed on all targets.
- Rank: 2
- First hit: Deals 60% of weapon damage. Enemy movement speed reduced 60% for 2 seconds.
- Second hit: Deals 60% weapon damage. Enemy damage reduced 30% and take 30% more damage from attack.
- Third hit: Deals 75% weapon damage. Debuffs refreshed on all targets.
Tier II Skills:
-
Exploding Palm
- Combo Skill. A quick succession of attacks ending with the deadly Exploding Palm.
- Rank: 1/5
- First hit: 35% of weapon damage.
- Second hit: 50% of weapon damage.
- Third hit: Target bleeds for 60 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby.
- Rank: 2/5
- First hit: 40% of weapon damage.
- Second hit: 60% of weapon damage.
- Third hit: Target bleeds for 70 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby.
- Rank: 3/5
- First hit: 45% of weapon damage.
- Second hit: 70% of weapon damage.
- Third hit: Target bleeds for 80 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby.
Skill Tree C:
Tier I Skills:
-
Impenetrable Defense
- Description: Momentarily turn your weapons into an impenetrable wall that rebounds enemy ranged attacks and grants 100% dodge against weapon attacks.
- Rank: 1/1
- Mana cost: 5
Tier II Skills:
-
Radiant Visage
- Rank: 1/5
- Description: A flash of light sears the eyes of all enemies within 20 feet, blinding them for 2-4 seconds. If attacked they will fight back with a 40% reduced chance to hit.
- Mana cost: 15
- Rank: 2/5
- Description: A flash of light sears the eyes of all enemies within 20 feet, blinding them for 3-5 seconds. If attacked they will fight back with a 42% reduced chance to hit.
- Mana cost: 15
- Rank: 3/5
- Description: A flash of light sears the eyes of all enemies within 20 feet, blinding them for 4-6 seconds. If attacked they will fight back with a 44% reduced chance to hit.
- Mana cost: 15
WITCH DOCTOR:
Zombie Skill Tree:
Tier I Skills:
-
Summon Zombie Dog
- Summon a pet Zombie Dog (formerly known as Mongrel).
-
Mind and Body
- A passive skill; regenerates mana and health.
Tier II Skills:
-
Zombie Charger
- Summon a reckless, enraged zombie from the ground to assault your enemies.
-
Sacrifice
- Detonate a nearby Zombie Dog in an explosion, dealing a % of the Zombie Dog’s health to monsters nearby.
Tier III Skills:
-
Grasp of the Dead
- Summon undead hands reach to out from the ground attacking all enemies within 8 yards of the targeted location.
-
Unrelenting Assault
- Enables one of your Zombie Dogs to instantaneously resurrect itself upon its death.
Tier IV Skills:
-
Gargantuan
- Summons a large zombie follower to fight for you.
-
Leader of the Pack
- Increases spell damage by 1% for every Zombie Dog under your command.
Tier V Skills:
-
Parasite
- Launch a parasite at an enemy dealing 3 damage per second. If the target dies while under the effects of the Parasite a Zombie Dog emerges from the slain body.
-
Wall of Zombies
- Zombies emerge from the early and attack nearby monsters for 7 damage per second.
Tier VI Skills:
-
Ferocity
- Increases the health and damage of your Zombie Dogs and Gargantuan by 8%.
Spirit Skill Tree:
Tier I Skills:
-
Haunt
- Launch a Spirit to invade the bodies of your enemies, causing sustained damage over time; the spirit lasts longer when inhabitatng a host than when roaming looking for one.
-
Spirit Vessel
- Replenishes your mana when consuming a health globe.
Tier II Skills:
-
Soul Harvest
- Draw out the life of enemies to replenish your mana.
-
Rituals
- Increase your spell power by a percentage (%) of your vitality.
Tier III Skills:
-
Spirit Sense
- Increase damage against targets with low-health by a percentage (%).
-
Horrify
- Don a spectral mask that horrifies enemies, causing them to run away from you.
Tier IV Skills:
-
Spirit Barrage
- A multitude of spirit bolts bombard enemies in targeted areas.
-
Ritual of Blood
- Whilst active, a percentage (%) of all mana costs are paid for with health.
Tier V Skills:
-
Spirit Walk
- Traverse your physical body into the spirit realm, allowing unhindered movement for a time.
-
Meditation
- Your spirit spells return a percentage (%) of their mana cost over 10 seconds.
Tier VI Skills:
-
Death Pact
- Induce momentary invulnerability whenever you are reduced to 10% of your maximum health. This effect cannot occur more than once every 60 seconds.
-
Mass Confusion
- Induce paranoia in enemies, causing some to fight for the Witch Doctor for a period of time.
Vodoo Skill Tree:
Tier I Skills:
-
Skull of Flame
- Lob a skull filled with fire dealing 4-5 fire damage to all enemies caught in the explosion.
-
Jungle Fortitude
- Increase your Vitality by 5% of your Strength, 5% of your Dexterity, and 5% of your Willpower.
Tier II Skills:
-
Hex
- Summon a Fetish caster to cast hexes on enemies for 6 seconds.
-
Corpse Spiders
- Summon 3 spiders to attack nearby enemies for 8-13 poison damage per hit.
Tier III Skills:
-
Locust Swarm
- Assault nearby foes with a swarm of locusts that spread to additional, nearby targets.
-
Plague of Toads
- Release a handful of toads that deal poison damage to anybody who steps on them.
Tier IV Skills:
-
Pit of Fire
- Call up to 4 Fetishes to bathe a region in fire.
-
Firebats
- Launch a swarm of bats, saturated in a fiery blaze to burn targeted enemies.
Tier V Skills:
-
Acid Cloud
- Detonate an bottle of acid in the air to damage enemies with the initial explosion and, over time for enemies who remain in it's area of effect.
-
Blood Rites
- Increase your spell damage by consuming health globes.
Tier VI Skills:
-
Fetish Army
- Summon an army of Fetishes to fight by your side.
Egyenlőre ez a rengeteg adat csak étvágygerjesztőnek van, a játék megjelenésésig még bőven változtathatnak rajta, ahogy az egyes Tierek követelményrendszerén is. Azt hiszem ezek alapján már lesz miről beszélgetni a Kasztok fórumaiban.
Forrás: