A Blizzard átdolgozta a Monk Mantra of Evasion/Healing/Conviction képességeket.
We’re toying around with making mantras more of an active ability currently. Right now it’s just a really short duration buff, which isn’t very cool, as stated. What we think will be cool, is that when hitting the button to cast a mantra you get a super-mega buff (or effect) for a short time, and then the buff would lower to its normal levels after. You can see that design currently on a couple skill descriptions on the site, they’re just not reflected in-game.
Mantra of Conviction.
Recite a Mantra that causes all enemies within 20 yards of you to take 20% additional damage. Lasts 120 seconds. Additional damage is doubled in the first 3 seconds.Mantra of Healing.
Recite a Mantra that causes you and all allies within 40 yards to gain increased Life regeneration by 106.4 Life per second. Lasts 120 seconds. Life regeneration is doubled in the first 3 seconds.Keep in mind it’s still all of course in testing.
This gives mantras a more ‘use oriented’ flavor. So while it’s a short duration that’s OK because you want to hit the mantra button more than once every two minutes, it becomes an active skill. So far we think it’s working pretty well. What we don’t want is to have long duration buffs or toggles, because then it may as well be a passive. We want our active skills to be active, and so hopefully this change achieves that.
Az átdolgozott képességnek köszönhetően sokak kérésére nem a buff időtartamát hosszabbították meg hisz maga a képesség csak egy 30sec cooldown-al büszkélkedik, hanem azt találták ki, hogy az első 3sec dupla olyan erős lesz. PvP-ben vagy akár PvE-ben is így el fogunk tudni érni egy overpowert, healerként pedig egy erősebb gyógyítást. Természetesen minden party tag megkapja 40/20 yard-os távolságban ezeket a megduplázódott buffokat is.
Forrás: Diablo.incgamers.com