Újabb változások érkeztek a PTR szerverekre, ahogy nézem, főleg a gyógyító rúnaképességek kaptak alapos buffot, de a Witch Doctorok és a Frost Wizardok is örülhetnek.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
PTR PATCH 1.0.8 – v.1.0.8.16033
These notes will be updated through the course of the testing process. Please be aware some changes may not go live until a new PTR build is released.
GENERAL
- The bonus experience granted by Enlightened shrines is now also calculated multiplicatively
ACHIEVEMENTS
- Bug Fixes
- The “Massive Blow” achievement should once again be obtainable
- The “Fallen Angel” achievement now only requires the player to kill Izual within 120 seconds
- The “Bashanishu” achievement no longer requires the player to use Basic Attack to complete it
- The “Hero’s New Clothes” achievement no longer requires the player to deliver the fatal blow to meet the criteria
- The “Uncaged” achievement now requires the player to stay alive during the encounter
- The “Good Eye” achievement now requires the player to stay alive during the encounter
- Fixed an issue that caused the “Self Sufficient” achievement to sometimes not be awarded the first time a player killed Diablo
- Fixed an issue that caused the “Death Trap” achievement to not be awarded the first time a player completed the criteria
CLASSES
- Barbarian
- Active Skills
- War Cry
- Skill Rune – Invigorate
- Now regenerates 620 life per second (up from 310)
- Passive Skills
- Inspiring Presence
- Now regenerates 4% of maximum life per second (up from 2%)
- Now affects all party members
- Demon Hunter
- Monk
- Active Skills
- Mantra of Healing
- Now causes party members to regenerate 620 life per second (up from 310)
- Skill Rune – Sustenance
- Now increases Mantra of Healing’s life regeneration to 1240 per second (up from 620)
- Passive Skills
- Guiding Light
- Damage bonus increased from 16% to 20%
- Witch Doctor
- Active Skills
- Firebats
- Now has a larger initial cost but a much lower continual cost while channeling
- Base weapon damage increased from 180% to 385%
- Skill Rune – Cloud of Bats
- Initial damage increased from 234% to 500% weapon damage
- Skill Rune – Plague Bats
- Maximum damage increased from 270% to 578% weapon damage
- Passive Skills
- Blood Ritual
- Now regenerates 2% of maximum life per second (up from 1%)
- Wizard
- Active Skills
- Familiar
- Skill Rune – Vigoron
- Now regenerates 620 life per second (up from 310)
- Ray of Frost
- Base weapon damage increased from 215% to 280%
- Skill Rune – Black Ice
- Ice patch weapon damage increased from 387% to 504%
- Skill Rune – Sleet Storm
- Weapon damage increased from 280% to 364%
- Skill Rune – Snow Blast
- Maximum damage increased from 280% to 364% weapon damage
- Passive Skills
- Galvanizing Ward
- Now regenerates 620 life per second (up from 310)
FOLLOWERS
MONSTERS
- General
- The damage dealt by the fire pool left by Blazing Guardian attacks has been reduced by 50%, but it’s minimum damage has been increased
- Bug Fixes
- Monsters with the Avenger affix now correctly gain +25% damage each time a monster in their pack dies
- Monsters with the Vampiric affix now correctly heal for 200% of their damage done in all difficulties
Forrás: