Kezdőlap Egyéb Class Skillek

Class Skillek

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MEGOSZTÁS
Az idei Blizzcon után a Diii.net frissítette saját Wikipédiájában a Class skilleket, amint lesz egy kis időnk, mi is feltesszük őket magyarul a Diablo3.hu saját Wikipediájára.Most pedig következzenek az egyes karakterek és skill ágaik ABC sorrendben. Mivel a Wizard elég részletesre sikerült ezért két részletben kapjátok meg.

BARBÁR:

Battlemaster Skill Tree:

Tier I Skills:

  • Battle Cry
  • Active skill that is a battle cry giving armor to all nearby party members.

  • Second Wind (required for Ignore Pain)
  • Passive skill that lowers damage taken when on less than 50% health.

Tier II Skills:

  • Stubborn
  • Passive skill that reduces slowing effects.

  • Enrage (required for Inspiration)
  • Active skill to increase Fury.

Tier III Skills:

  • Hammer of the Ancients
  • Active skill creating a magic hammer to smash enemies.

  • Ignore Pain (requires Second Wind)
  • Active skill reducing all damage taken and fury gained.

Tier IV Skills:

  • Weapon Throw (requires Inspiration)
  • Active skill, throwing a weapon at an enemy, hurting and slowing it.

  • Inspiration (requires Enrage and required for Weapon Throw)
  • Passive skill increasing crit chance and damage when landing a crit.

Tier V Skills:

  • Furious Charge
  • Active skill charging an enemy, and anything in front of you.

  • Retaliation
  • Passive skill that increase damage after successful block.

Tier VI Skills:

  • Cripple
  • Passive skill that slows enemy movement and attack rate.


Berserker Skill Tree:

Tier I Skills:

  • Battle Rage
  • Active skill that increases damage and Critical Hit chance for a while.

  • Bad Temper
  • Passive skill that helps gain and maintain Fury.

Tier II Skills:

  • Sprint
  • Active skill that increases movement speed.

  • Double Strike (required for Slashing Strike)
  • Passive skill that gives a chance to hit with both weapons instead of one in melee.

Tier III Skills:

  • Frenzy
  • Passive skill that increase attack speed on successful hit.

  • Threatening Shout
  • Active battle cry skill that decrease enemy damage.

Tier IV Skills:

  • Leap Attack
  • Active skill that lets the Barbarian jump, causing damage when he lands.

  • Slashing Strike (requires Double Strike)
  • Passive skill that gives a chance to strike all enemies in range.

  • Berserker State (required for Onslaught)
  • Passive skill that gives a chance to enter a Berserker state.

Tier V Skills:

  • Whirlwind
  • Active skill that turns the Barbarian into a cyclone of damage.

Tier VI Skills:

  • Wrath of the Berserker
  • Active skill that increases numerous Barbarian combat stats.

  • Onslaught (requires Berserker State)
  • Active skill that increases crit and dodge chance.

Juggernaut Skill Tree:

Tier I Skills:

  • Bash
  • Active skill that knockbacks enemy target.

  • Scavenge (required for Invigorated)
  • Passive skill increasing Health Globe drop rate.

Tier II Skills:

  • Cleave
  • Active skill that hits multiple enemies in front of the Barbarian.

Tier III Skills:

  • Revenge
  • Active skill that is an AoE with limited use that also heals the Barbarian.

  • Invigorated (requires Scavenge and required for Recovery)
  • Passive skill that gives Strength increase shen picking up a Health Globe.

  • Ground Stomp
  • Active skill that is an AoE stunning all nearby enemies.

Tier IV Skills:

  • Taunt
  • Active skill that forces monsters to attack you.

  • Bloodthirst (required for Strong Constitution)
  • Active skill that heals the Barbarian some of the damage he deals.

Tier V Skills:

  • Seismic Slam
  • Active skill that is a line AoE damaging everything in front of the Barbarian.

  • Recovery (requires Invigorated)
  • Passive skill that increase healing from Health Globes.

Tier VI Skills:

  • Earthquake
  • Active skill that creates a huge wave of damage.

  • Strong Constitution (requires Bloodthirst)
  • Passive skill that automatically regenerates health.

MONK:

Skill Tree A:

Tier I SKills:

  • Force Without Thought

  • Passive skill
  • Rank: 1/5.
  • Description: Counteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counter act the attacker for 10% of your normal weapon damage.
  • Rank: 2/5.
  • Description: Counteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counter act the attacker for 20% of your normal weapon damage.
  • Rank: 3/5.
  • Description: Counteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counter act the attacker for 30% of your normal weapon damage.
  • Rank: 4/5.
  • Description: Counteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counteract the attacker for 40% of your normal weapon damage.

Tier III Skills:

  • Seven Sided Strike

  • Mana cost: 30
  • Rank: 1/5.
  • Description: Dash at your enemies, striking six times in succession for 50% of your weapon damage. Rank: 2/5
  • Description: Dash at your enemies, striking 7 times in succession for 50% of your weapon damage.

Tier IV Skills:

  • Inner Sanctuary

  • Mana cost: 24
  • Rank: 1/5
  • Description: Creates a protected region on the ground for 6 seconds that can not be bypassed by enemies.
  • Rank: 2/5
  • Description: Creates a protected region on the ground for 7 seconds that can not be bypassed by enemies.
  • Way of the Hundred Fists

  • Combo skill. A fast series of attacks strikes enemies in front of you.
  • Rank: 1/5
  • First hit: A short range dashing attack that deals 100% weapon damage.
  • Second hit: Attack rapidly 6 times for 8% of weapon damage.
  • Third hit: Attack all enemies near the monk for 85% of weapon damage.
  • Rank: 2/5
  • First hit: A short range dashing attack that deals 108% weapon damage.
  • Second hit: Attack rapidly 7 times for 8% of weapon damage.
  • Third hit: Attack all enemies near the monk for 85% of weapon damage.
  • Rank: 3/5
  • First hit: A short range dashing attack that deals 116% weapon damage.
  • Second hit: Attack rapidly 8 times for 8% of weapon damage.
  • Third hit: Attack all enemies near the monk for 90% of weapon damage.

Skill Tree B:

Tier I Skills:

  • Crippling Wave

  • Rank: 1
  • First hit: Deals 50% of weapon damage. Enemy movement speed reduced 50% for 2 seconds.
  • Second hit: Deals 50% weapon damage. Enemy damage reduced 25% and they take 25% more damage from attacks.
  • Third hit: Deals 60% weapon damage. Debuffs refreshed on all targets.
  • Rank: 2
  • First hit: Deals 60% of weapon damage. Enemy movement speed reduced 60% for 2 seconds.
  • Second hit: Deals 60% weapon damage. Enemy damage reduced 30% and take 30% more damage from attack.
  • Third hit: Deals 75% weapon damage. Debuffs refreshed on all targets.

Tier II Skills:

  • Exploding Palm

  • Combo Skill. A quick succession of attacks ending with the deadly Exploding Palm.
  • Rank: 1/5
  • First hit: 35% of weapon damage.
  • Second hit: 50% of weapon damage.
  • Third hit: Target bleeds for 60 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby.
  • Rank: 2/5
  • First hit: 40% of weapon damage.
  • Second hit: 60% of weapon damage.
  • Third hit: Target bleeds for 70 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby.
  • Rank: 3/5
  • First hit: 45% of weapon damage.
  • Second hit: 70% of weapon damage.
  • Third hit: Target bleeds for 80 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby.


Skill Tree C:

Tier I Skills:

  • Impenetrable Defense

  • Description: Momentarily turn your weapons into an impenetrable wall that rebounds enemy ranged attacks and grants 100% dodge against weapon attacks.
  • Rank: 1/1
  • Mana cost: 5

 

Tier II Skills:

  • Radiant Visage

  • Rank: 1/5
  • Description: A flash of light sears the eyes of all enemies within 20 feet, blinding them for 2-4 seconds. If attacked they will fight back with a 40% reduced chance to hit.
  • Mana cost: 15
  • Rank: 2/5
  • Description: A flash of light sears the eyes of all enemies within 20 feet, blinding them for 3-5 seconds. If attacked they will fight back with a 42% reduced chance to hit.
  • Mana cost: 15
  • Rank: 3/5
  • Description: A flash of light sears the eyes of all enemies within 20 feet, blinding them for 4-6 seconds. If attacked they will fight back with a 44% reduced chance to hit.
  • Mana cost: 15

WITCH DOCTOR:

Zombie Skill Tree:

Tier I Skills:

  • Summon Zombie Dog

  • Summon a pet Zombie Dog (formerly known as Mongrel).
  • Mind and Body

  • A passive skill; regenerates mana and health.

Tier II Skills:

  • Zombie Charger

  • Summon a reckless, enraged zombie from the ground to assault your enemies.
  • Sacrifice

  • Detonate a nearby Zombie Dog in an explosion, dealing a % of the Zombie Dog’s health to monsters nearby.

Tier III Skills:

  • Grasp of the Dead

  • Summon undead hands reach to out from the ground attacking all enemies within 8 yards of the targeted location.
  • Unrelenting Assault

  • Enables one of your Zombie Dogs to instantaneously resurrect itself upon its death.

Tier IV Skills:

  • Gargantuan

  • Summons a large zombie follower to fight for you.
  • Leader of the Pack

  • Increases spell damage by 1% for every Zombie Dog under your command.

Tier V Skills:

  • Parasite

  • Launch a parasite at an enemy dealing 3 damage per second. If the target dies while under the effects of the Parasite a Zombie Dog emerges from the slain body.
  • Wall of Zombies

  • Zombies emerge from the early and attack nearby monsters for 7 damage per second.

Tier VI Skills:

  • Ferocity

  • Increases the health and damage of your Zombie Dogs and Gargantuan by 8%.

Spirit Skill Tree:

Tier I Skills:

  • Haunt

  • Launch a Spirit to invade the bodies of your enemies, causing sustained damage over time; the spirit lasts longer when inhabitatng a host than when roaming looking for one.
  • Spirit Vessel

  • Replenishes your mana when consuming a health globe.

Tier II Skills:

  • Soul Harvest

  • Draw out the life of enemies to replenish your mana.
  • Rituals

  • Increase your spell power by a percentage (%) of your vitality.

Tier III Skills:

  • Spirit Sense

  • Increase damage against targets with low-health by a percentage (%).
  • Horrify

  • Don a spectral mask that horrifies enemies, causing them to run away from you.

Tier IV Skills:

  • Spirit Barrage

  • A multitude of spirit bolts bombard enemies in targeted areas.
  • Ritual of Blood

  • Whilst active, a percentage (%) of all mana costs are paid for with health.

Tier V Skills:

  • Spirit Walk

  • Traverse your physical body into the spirit realm, allowing unhindered movement for a time.
  • Meditation

  • Your spirit spells return a percentage (%) of their mana cost over 10 seconds.

Tier VI Skills:

  • Death Pact

  • Induce momentary invulnerability whenever you are reduced to 10% of your maximum health. This effect cannot occur more than once every 60 seconds.
  • Mass Confusion

  • Induce paranoia in enemies, causing some to fight for the Witch Doctor for a period of time.

Vodoo Skill Tree:

Tier I Skills:

  • Skull of Flame

  • Lob a skull filled with fire dealing 4-5 fire damage to all enemies caught in the explosion.
  • Jungle Fortitude

  • Increase your Vitality by 5% of your Strength, 5% of your Dexterity, and 5% of your Willpower.

Tier II Skills:

  • Hex

  • Summon a Fetish caster to cast hexes on enemies for 6 seconds.
  • Corpse Spiders

  • Summon 3 spiders to attack nearby enemies for 8-13 poison damage per hit.

Tier III Skills:

  • Locust Swarm

  • Assault nearby foes with a swarm of locusts that spread to additional, nearby targets.
  • Plague of Toads

  • Release a handful of toads that deal poison damage to anybody who steps on them.

Tier IV Skills:

  • Pit of Fire

  • Call up to 4 Fetishes to bathe a region in fire.
  • Firebats

  • Launch a swarm of bats, saturated in a fiery blaze to burn targeted enemies.

Tier V Skills:

  • Acid Cloud

  • Detonate an bottle of acid in the air to damage enemies with the initial explosion and, over time for enemies who remain in it's area of effect.
  • Blood Rites

  • Increase your spell damage by consuming health globes.

Tier VI Skills:

  • Fetish Army

  • Summon an army of Fetishes to fight by your side.

Egyenlőre ez a rengeteg adat csak étvágygerjesztőnek van, a játék megjelenésésig még bőven változtathatnak rajta, ahogy az egyes Tierek követelményrendszerén is. Azt hiszem ezek alapján már lesz miről beszélgetni a Kasztok fórumaiban.

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