Kezdőlap Egyéb Blizzcast 6

Blizzcast 6

16
0
MEGOSZTÁS

Itt a legújabb Blizzcast, mely immár a 6. a sorban. Bashiok Anthony Rivero-val, a Diablo 3  senior artistjával beszélgetett. Anthony a Diablo 2 készítésekor került a Blizzardhoz, ahol többek közt a Mosquito Demonon, Mephiston és néhány item kinézetén dolgozott. A Diablo 2 LoD fejlesztése során már több szerepet kapott, hisz a Druida kaszt megtervezésével volt megbízva. Jelenleg a Diablo 3-n dolgozik, többek közt a női Witch Doctor nehézpáncélzatát, ill. a Scavenger nevű mobot alkotta meg. A hivatalos Blizzcast site frissült a Malformed nevű lény concept artjával.

[quote=Blizzcast 6]
Bashiok: Ok and are there any other notable creatures or monsters you worked on for Diablo II specifically?
   
Anthony: Probably the most notable monster I worked on was Mephisto. Phil Shenk had concepted Mephisto, so I already had something to start with. I modeled and textured him and set up the initial rigging, and then handed that off to Cheeming Boey to animate. I actually helped a little bit with the effects as well, the effects that are at the base of Mephisto. He has like swirling smokey skulls that kind of swirl around the bottom of him as he’s moving around.

Bashiok: Are there any creatures that are announced that we can talk about that you’ve provided some modeling for or have contributed to?
   
Anthony: The female witch doctor’s heavy armor set, her look is my design and work.
       
Bashiok: That was seen at WWI, the large feather headdress look.

Anthony: Yes, yes. And the scavenger monster.
 
Bashiok: Those are the little burrowing dudes.

Anthony: Yeah the little burrowing guys. The Corpulent, the guy that blows himself up, I did some retexturing work on that. Let’s see, the tree that explodes, I helped with some effects work on that. I helped provide some modeling/texturing needs for the effects team. The shaman goatman I built and textured, the other goatmen I did some touch up on, their textures. The ghosts, I created and modeled and textured the ghosts.

                             

      Â