A Blizzard a gazdasági válság ellenére is gőzerővel dolgozik játékain. Ezt mi sem bizonyítja jobban, hogy egy az eddig be nem jelentett MMO-n kívül egy újabb projektbe fogtak. A játékról eddig csak annyit sikerült kideríteni, hogy a WoW grafikai motorját fogja használni és nem használ SDL-t, egységes grafika, video és hangkezelő alkalmazást. Arról, hogy a Blizzard nyitott az új dolgok felé, még Paul Sims niylatkozott 2008-ban.
[quote=Paul Sims]
Paul Sams: What I will say, though, is that the idea of a new franchise is very intriguing to employees of the company. Are we ever going to release a new one? I would absolutely say we will at some point. I just don’t know when that day will be quite yet.
A Blizzard új munkatársakat keres az titokzatos 5. játék megalkotásához az alábbi munkakörökbe: Sofware Engineer Gameplay és Software Engineer Client
[quote=Blizzard]
Blizzard Entertainment is seeking an experienced gameplay engineer to focus on game rules systems for an unannounced title. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
Requirements:
- Fluency in C/C++
- Strong data structures, logic, and algorithm skills
- Experience with code and algorithmic optimization to improve performance
- Self-motivation and willingness to pitch in on many areas of game development
- Passion for playing games
Plusses:
- 5+ years of game coding experience on at least one shipped title
- Computer science/mathematics/physics or related degree
- Experience with AI programming
- Experience working on networked games
Please send code samples in text files as well as a cover letter, resume, and salary history in separate Word format documents to resumes@blizzard.com
Basic Tips for Resume/Demo Submission
No calls or follow-up emails, please. This is a full-time position in Irvine, California.
[quote=Blizzard]
Blizzard Entertainment is seeking an experienced client engineer to focus on graphics and other client systems for an unannounced title. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
Requirements:
- Fluency in C/C++
- Strong math skills (linear algebra, trigonometry, etc.)
- Strong shader and visual effects programming experience
- Experience with code and data optimization to improve both memory consumption and performance
- Self-motivation and willingness to pitch in on many areas of game development
- Passion for playing games
Plusses:
- 5+ years of game coding experience on at least one shipped title
- Computer science/mathematics/physics or related degree
- Experience with audio programming
- Experience with multi-threaded programming
- Experience working on networked games
- Experience creating content creation pipeline
Please send code samples in text files as well as a cover letter, resume, and salary history in separate Word format documents to resumes@blizzard.com.
Basic Tips for Resume/Demo Submission
No calls or follow-up emails, please. This is a full-time position in Irvine, California.
Vajon mi lehet az újabb ismeretlen Blizzard Projekt és vajon mi lehet a még eddig be nem jelentett Next-Gen MMO? Várjuk ötleteiteket.
Forrás: